Expected outcomes
Educational game in Fortnite


Location of activities and scope
Bologna, Italy, Educational Video Game
Italy – Festival animation – Videogame
Executive Summary
Objective & Approach: The project is a cooperative educational experience built in Unreal Editor for Fortnite (UEFN), specifically targeted at children ages 6 to 12.
Gameplay Dynamics: Set in a stylized version of Bologna, players manage extreme weather events by making environmental decisions—like adding rain gardens or shade trees—that visibly shift the environment’s “Vital Signs” meters.
Delivery Formats: It is designed to run as short 10-12 minute missions for festivals, and as a 45-60 minute classroom block accompanied by a teacher playbook and worksheets.



“Soil Guardians: Bologna Quest” transforms these often unseen functions into tangible, shared decisions that children can see and discuss.
